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Spoiler, select to view: Not his only appearance, but his only appearance in the Human Class category.It does use that specific term on the soul description i think. In pursuit of vengeance, finding only more tragedy. Wear armor, and their Affinities and Type bonuses are affected by armor at that armor's location, although the drop chance may be zero. Although some are not fought during the course of the game, they are primarily 'Bosses'.
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in many cases, Singular are unique, although they may be encountered at more than one time during the game, and have different statistics to challenge the player's progression in power. Humans and human class for the most part, storyline characters are the subject of the cutscenes in Vagrant Story. Striking it with a weapon will gain Evil Class levels for that weapon, and randomly lower levels in Human and to a lesser extent Beast. Unlike the other Class dummies, it has an Affinity ( Dark), and will impart Light Affinity to weapons used on it. The Evil Dummy can be found in Gharmes Walk that room is in Town Center East, but can only be unlatched from the Temple of Kiltia side.
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Striking it with a weapon will gain Dragon Class levels for that weapon, and randomly lower levels in Evil and to a lesser extent Human. The Dragon Dummy can be found in City Walls South- The Boy's Training Room. Striking it with a weapon will gain Phantom Class levels for that weapon, and randomly lower levels in Dragon and to a lesser extent Evil. It only appears after an event which begins after Ashley opens the Chest in Catspaw Blackmarket. The Phantom Dummy can be found in From Boy to Hero in the Northern City Walls. Striking it with a weapon will gain Undead Class levels for that weapon, and randomly lower levels in Phantom and to a lesser extent Dragon. The Undead Dummy can be found in Hall of Sworn Revenge in the Catacombs.
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Striking it with a weapon will gain Beast Class levels for that weapon, and randomly lower levels in Undead and to a lesser extent Phantom. The Beast Dummy can be found in The Dark Tunnel in the first Abandoned Mines. Striking it with a weapon will gain Human Class levels for that weapon, and randomly lower levels in Beast and to a lesser extent Undead. The Human Dummy can be found in the Blackmarket of Wines in the Wine Cellar. However, it might be useful in the rare event that a player is crafting SILVER weapons out of used blade/s and wants to lower Phantom to make both blades identical to gain the highest bonus from combining, while gaining some free Affinity. The fact that it is a Human dummy precludes its use as a preparation for fighting Phantoms, almost certainly by design. Even moreso than the other dummies, it is an essential part of Three Blades or Four Blades weapon crafting strategies. For example, hitting the dummy's head, whose Light Affinity is 100, will raise the Dark Affinity of the weapon. Striking it with a weapon will gain levels for that weapon in the opposed affinity to the one at 100. It has an Affinity (at 100) on each of its body parts. The Affinity Dummy can be found in the Worker's Breakroom in the Wine Cellar. The dummies are essential for Raising class and affinities on weapons more quickly and easily. The high defense of the dummies typically reduces damage to very low or one, and though they all drop something when killed, this is but a token and not a useful way to obtain items. There is no such thing as a target with no Affinity, so even though one might think that the Dummies that have 100 to all Affinities would not affect the elements of weapons, they in fact count as Physical and can reduce elemental affinities (except for the Affinity Training Dummy, of course, and the Evil one). Other times, the difference is HP plus an additional Blunt etc weapon 'Type' resistance, but in the case of Phantoms, that is only the case if you do not hit them in the place they are most vulnerable, in which case, the resistances are the same and it is back to being HP as the only difference again. Much of the time, the only difference between a strong version of a monster presented as a boss, or later in the game, is the amount of Hit Points (HP) they have. This can change the Affinity of body parts, especially noticeable if Ashley hits a Shield equipped with Gems, or a part of the body equipped with DAMASCUS Armor. Note that these statistics are "naked" equipment adds to their Resistances and attack just as it does for Ashley. The Affinity and Type Resistances, total health points, etc, of the rest are listed below. A few entities, primarily humans, are seen on screen in cutscenes and not available to engage in combat.
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